Clean Architecture Principles
SOLID
SRP: Single Responsibility Principle
A module should have one and only one reason to change.
A module should be responsible to one, and only one, user or stakeholder.
A module should be responsible to one, and only one, actor.
OCP: Open-Close-Principle
A software artifact should be open for extension but closed for modification.
LSP: Liskov's Substitution Principle
What is wanted here is something like the following substitution property: If for each object o1 of type S there is an object o2 of type T such that for all programs P defined in terms of T, the behavior of P is unchanged when o1 is substituted for o2 then S is a subtype of T.1
ISP: Interface Segregation Principle
Interfaces should be separated from implementation.
DIP: Dependency Inversion Principle
A module should not refer to or derive from volatile, concrete code.
Component Principles
REP: Reuse/Release Equivalence Principle
Code that is reused together, should be released together as one module.
CCP: Common Closure Principle
Group code that changes for the same reason at the same time into the same component.
CRP: Common Reuse Principle
Don't force users of a component to depend on things they don't need. Group usually commonly reused code into the same component.
Component Coupling
ADP: Acyclic Dependency Principle
Allow no cycle in the component dependency graph.
SDP: Stable Dependency Principle
Depend only on components that are more stable than you.
Instability $I = (outgoing-dependencies) / (outgoing-dependencies + incoming-dependencies)$
I = 0 indicates maximum stability
I = 1 indicates minimal stability
SAP: Stable Abstraction Principle
A component should be as abstract as it is stable
Abstractness $A = |abstract-classes| / |classes-total|$
A = 0 indicates a completely concrete component
A = 1 indicates a completely abstract component
Main Sequence
The distance $D = |A + I - 1|$ should be minimised.